Difference between revisions of "Gaknulak"
From Ardrana
(Create page) |
m (Add disclaimer) |
||
| Line 2: | Line 2: | ||
Gaknulak is always ready to send his avatar to instruct kobolds in new arts of defense through creative innovation. He avoids direct confrontation with other avatars and races, preferring defense and trickery. His omens are subtle and/or hard to decipher, challenging his priests to understand or perceive them; subtly triggered trap defenses, misplaced tools and everyday items, and weapons/clothing subtly rearranged. | Gaknulak is always ready to send his avatar to instruct kobolds in new arts of defense through creative innovation. He avoids direct confrontation with other avatars and races, preferring defense and trickery. His omens are subtle and/or hard to decipher, challenging his priests to understand or perceive them; subtly triggered trap defenses, misplaced tools and everyday items, and weapons/clothing subtly rearranged. | ||
| + | |||
| + | ''Note: Gaknulak originally appeared in this form in [https://www.amazon.com/exec/obidos/ASIN/1560763620/johnshelprous-20 Monster Mythology] for the AD&D game from TSR, with additional information from [https://www.amazon.com/exec/obidos/ASIN/0786904305/johnshelprous-20 On Hallowed Ground]. His use here is for the purposes of providing context for the campaign only.'' | ||
[[Category:Gods of other races]] | [[Category:Gods of other races]] | ||
Latest revision as of 14:50, 4 July 2026
Gaknulak is the kobold demigod of trickery, ambushing, and setting traps. He is a highly intelligent and sneaky deity with a magical cauldron from which he pulls tools, unpredictable minor magical items, and diverse resources for the ingenious -- and to fool others. He is the deity who protects and defends kobolds, teaching them practical trickery. He is a supreme pragmatist, and in this way is a very lawful trickster.
Gaknulak is always ready to send his avatar to instruct kobolds in new arts of defense through creative innovation. He avoids direct confrontation with other avatars and races, preferring defense and trickery. His omens are subtle and/or hard to decipher, challenging his priests to understand or perceive them; subtly triggered trap defenses, misplaced tools and everyday items, and weapons/clothing subtly rearranged.
Note: Gaknulak originally appeared in this form in Monster Mythology for the AD&D game from TSR, with additional information from On Hallowed Ground. His use here is for the purposes of providing context for the campaign only.