Difference between revisions of "Guildhall Ward"

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Along with the [[Market Ward]], this is the ward of the mercers, greengrocers, provisioners, rug sellers, tinkers, and peddlers of [[Sigil]]. The '''Guildhall Ward''' is where the craftsmen gather and train apprentices. This is where a basher can find the great permanent portals to the other trade cities of the planes. Of all the areas in the city, this one is the most cosmopolitan. There's no greater preponderance of beings from one plane or another here; everything, from [[aasimon]] to [[tanar'ri]], mingles here, and there's an unstated and ill-watched truce between all things that come to this ward.
 
Along with the [[Market Ward]], this is the ward of the mercers, greengrocers, provisioners, rug sellers, tinkers, and peddlers of [[Sigil]]. The '''Guildhall Ward''' is where the craftsmen gather and train apprentices. This is where a basher can find the great permanent portals to the other trade cities of the planes. Of all the areas in the city, this one is the most cosmopolitan. There's no greater preponderance of beings from one plane or another here; everything, from [[aasimon]] to [[tanar'ri]], mingles here, and there's an unstated and ill-watched truce between all things that come to this ward.
  
''Note: The Guildhall Ward of Sigil originally appeared in the [http://www.amazon.com/exec/obidos/ASIN/1560768347/johnshelprous-20 Planescape] AD&D campaign setting from TSR. Additional information can be found in [http://www.amazon.com/exec/obidos/ASIN/078690111X/johnshelprous-20 In the Cage: A Guide to Sigil]. Its use here is for the purposes of providing context for the campaign only.''
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''Note: The Guildhall Ward of Sigil originally appeared in the [http://www.amazon.com/exec/obidos/ASIN/1560768347/johnshelprous-20 Planescape] AD&D campaign setting from TSR. Additional information can be found in [http://www.amazon.com/exec/obidos/ASIN/B0006PHVOW/johnshelprous-20 In the Cage: A Guide to Sigil]. Its use here is for the purposes of providing context for the campaign only.''
  
 
[[Category:Wards of Sigil]]
 
[[Category:Wards of Sigil]]

Latest revision as of 18:50, 14 March 2024

Along with the Market Ward, this is the ward of the mercers, greengrocers, provisioners, rug sellers, tinkers, and peddlers of Sigil. The Guildhall Ward is where the craftsmen gather and train apprentices. This is where a basher can find the great permanent portals to the other trade cities of the planes. Of all the areas in the city, this one is the most cosmopolitan. There's no greater preponderance of beings from one plane or another here; everything, from aasimon to tanar'ri, mingles here, and there's an unstated and ill-watched truce between all things that come to this ward.

Note: The Guildhall Ward of Sigil originally appeared in the Planescape AD&D campaign setting from TSR. Additional information can be found in In the Cage: A Guide to Sigil. Its use here is for the purposes of providing context for the campaign only.