The Abyss
From Ardrana
There are multitudinous layers of the Abyss, perhaps even an infinite number. No one has ever catalogued them all, and it's doubtful that any of the plane's natives, let alone any other bean counter, has ever considered the effort worth the time and danger. Plain and simple, no one's ever done so because each layer is so horribly grotesque that a berk would have to be barmy to want to see any of them. Even fewer sods have the power to actually do so and survive. For one thing, almost every. layer of the Abyss is completely inhospitable. For another, this plane is home to the tanar'ri, one of the two races locked forever in the infernal Blood War - and they aren't particularly hospitable either.
Watch out for those tanar'ri bashers. They'll either try to impress a berk into one of their armies - whether for the Blood War or a local squabble - or they'll flat out put him in the dead-book. Their reason? As often as not, just because they can. Don't expect a better reason from beings of utterly evil chaos. They're devoted to seizing everything they can for themselves, and killing or enslaving everyone else. To their minds, that's the only way to power, and power is the goal of their existence.
Along the Great Road, the Abyss is between Pandemonium and Carceri.
Note: The Abyss originally appeared in this form in the Planescape AD&D campaign setting from TSR. Its use here is for the purposes of providing context for the campaign only.