Difference between revisions of "Werewolves of Shethkor"
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This adventure took place in the early days of the [[Wars of Arin]]. [[Morjec]], minion of the great wizard [[Keraptis]], had devised a magical field that would entirely encompass the [[Filitir Forest]], cutting the Elves off from their allies in the [[White Alliance]]. This field was held in place by four magical anchors. | This adventure took place in the early days of the [[Wars of Arin]]. [[Morjec]], minion of the great wizard [[Keraptis]], had devised a magical field that would entirely encompass the [[Filitir Forest]], cutting the Elves off from their allies in the [[White Alliance]]. This field was held in place by four magical anchors. | ||
| − | One of these anchors was located beneath the city of [[Shethkor]], at the southern edge of the wood. The Alliance was alerted to this by [[Velder]], the city's ruler, and an intrepid band of adventurers arrived to destroy the anchor. When they arrived, however, they discovered that the city had been overrun by [[werewolves]], and that even Velder had been infected. | + | One of these anchors was located beneath the city of [[Shethkor]], at the southern edge of the wood. The Alliance was alerted to this by [[Velder]], the city's ruler, and an intrepid band of adventurers arrived to destroy the anchor. When they arrived, however, they discovered that the city had been overrun by [[werewolf|werewolves]], and that even Velder had been infected. |
The party fled the city to regroup, and encountered [[Keln]], a local ranger who had escaped infection. He told them of a secret passage into the area beneath the city, and they made their way toward the location of the anchor. In the end, they fought a climactic battle against the lead werewolf and killed him, allowing the anchor to be destroyed and Velder to be cured. | The party fled the city to regroup, and encountered [[Keln]], a local ranger who had escaped infection. He told them of a secret passage into the area beneath the city, and they made their way toward the location of the anchor. In the end, they fought a climactic battle against the lead werewolf and killed him, allowing the anchor to be destroyed and Velder to be cured. | ||
| + | == Cast of characters == | ||
Characters involved at various points during this adventure included: | Characters involved at various points during this adventure included: | ||
*[[Borin]] - run by Kevin Clark | *[[Borin]] - run by Kevin Clark | ||
| Line 18: | Line 19: | ||
*[[Templeton]] - NPC | *[[Templeton]] - NPC | ||
| − | Metagame | + | == Metagame note == |
| + | This adventure was constructed to move the gaming group permanently from the world in which games had previously been run into [[Ardrana]]. Some information has been changed to fit the historical record of the current gaming world. It is included here for historical campaign purposes. | ||
| + | |||
[[Category:Adventures of the Wallingford Live Group]] | [[Category:Adventures of the Wallingford Live Group]] | ||
Latest revision as of 21:14, 17 October 2011
This adventure took place in the early days of the Wars of Arin. Morjec, minion of the great wizard Keraptis, had devised a magical field that would entirely encompass the Filitir Forest, cutting the Elves off from their allies in the White Alliance. This field was held in place by four magical anchors.
One of these anchors was located beneath the city of Shethkor, at the southern edge of the wood. The Alliance was alerted to this by Velder, the city's ruler, and an intrepid band of adventurers arrived to destroy the anchor. When they arrived, however, they discovered that the city had been overrun by werewolves, and that even Velder had been infected.
The party fled the city to regroup, and encountered Keln, a local ranger who had escaped infection. He told them of a secret passage into the area beneath the city, and they made their way toward the location of the anchor. In the end, they fought a climactic battle against the lead werewolf and killed him, allowing the anchor to be destroyed and Velder to be cured.
Cast of characters
Characters involved at various points during this adventure included:
- Borin - run by Kevin Clark
- Derek - run by Kevin Clark
- Dleifrag - run by Gary Burness
- Edge - run by John Ritskowitz
- Frida - run by Bill Tsolis
- Jeveth - NPC
- Keln - NPC
- Kent Mydland - NPC
- Logo - run by David Wargo
- Lukeon - run by David Wargo
- Templeton - NPC
Metagame note
This adventure was constructed to move the gaming group permanently from the world in which games had previously been run into Ardrana. Some information has been changed to fit the historical record of the current gaming world. It is included here for historical campaign purposes.